Difference between revisions of "Muttations"

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== 63rd Hunger Games ==
 
== 63rd Hunger Games ==
  
==== Mutt Name ====
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==== Dart Jaguar ====
mutt description
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Like many Capitol experiments, these beautiful mixes of jaguar and poison dart frog didn’t turn out the way they were supposed to. The idea was to create huge cats that could not only rip rebels to pieces, but also poison anyone who attempted to fight back. Unfortunately, no way could be found to make the cats excrete poison; the meat is inedible, and you’d better stay away from their bodily fluids, but their skin is safe to touch. They also lost the advantage of the jaguar’s camouflage; though their base coat is still tan, their spots have taken on the brilliant jewel-like colors of the frogs, making them gorgeous but easy to spot. Simple external contact with their poison is enough to paralyze any tribute for several hours, and if it gets into your body, a painful death will follow within half an hour. (You probably won't make it that long, though, because most victims get torn apart and eaten long before that.)
'''Poisonous? Edible? X HP.'''
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'''Poisonous - YES, Edible - NO, 30 HP.'''
  
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'''In-Game Activity'''
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* The thing it did
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==== Pitfall Lizard ====
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Parts lizard, snake, and some trapdoor spider, this grotesque beast was originally designed to take out supply roads and other paths frequented by rebels. They were designed to dig networks of tunnels and caves under the specified area so it would collapse when enough weight was placed on it and perhaps kill the rebels involved with its lethal venom. However, these Lizards were deemed inefficient, given that their "traps" so to speak — nearly 25 feet deep, wide holes about two feet from the surface of the ground — did not always collapse, were not always dug in the right place, and were not always inhabited by a Pitfall Lizard to finish off any unfortunate being trapped. Like many of the muttations, the project was abandoned — however, few of the Lizards were actually found by the retrieval squads. These are completely inedible — even their bright orange eggs are poisonous. If you manage to get bitten, you have about three hours to live.
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'''Poisonous - YES, Edible - NO, 30 HP
  
 
'''In-Game Activity'''
 
'''In-Game Activity'''
 
* The thing it did
 
* The thing it did
  
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==== Cave Rats ====
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Many people will tell you that bats are nothing more than rats with wings. These mutts give truth to that statement. Originally developed to light the way underground so Capitol operatives didn’t have to carry lights with them, these rodents combine the hardiness and dexterity of rats with bats’ wings, and their tail is bioluminescent (courtesy of firefly genes). They are exceedingly stupid, however, and could not be trained, so the Capitol gave up on them and left them to the caves. They were actually meant to be cleared out of the Arena, but they’re a pain to dig out of their crevices when they don’t want to be found, so the Gamemakers threw up their hands and said to leave them. It’s not like they’re very useful anyway.
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'''Poisonous - NO, Edible - NO, 5 HP'''
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'''In-Game Activity'''
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*The thing it did
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==== Tree Rabbits ====
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Surprises of surprises, here we actually have a mutt that did what it was supposed to. These critters were bred as convenient food sources, and have done a phenominal job of living up to their expectations. Mostly rabbit, but with wings and hollow bones from the blended DNA of several birds, they live in or under trees. They are completely docile, allowing their breeders to kill them without fuss. However, their breeders must all but hand-raise them, as it takes some time for them to become accustomed enough to someone to allow close approach. When faced with strangers, especially loud ones, they are easily scared and will run or take flight, whichever gets them away faster.
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'''Poisonous - NO, Edible - YES Small Game, 0 HP'''
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'''In-Game Activity'''
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*The thing it did
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==== Sabertooth Bat ====
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At first glance, Sabertooth Bats appear to be regular bats. They come in various shades of black, brown, gray, and even reddish-orange, and dwell in similar types of places. If you saw one flying at you, though, the difference between the two species would be immediately apparent: protruding out of the mouths' of these Capitol muttations are two poisonous fangs that grow up to six inches in length. The Capitol combined the genes of large fruit bats, long extinct Sabertooth Tigers, and even a particularly venomous species of viper to create a creature with a wingspan of up to 6 feet with superior night vision, perfect for tracking rebels who may try to run under the cover of night. Their one weakness, though, is that somewhere in the mix they acquired glowing eyes; if you spot a luminous pair of orbs in the darkness, you may just have a chance to escape.
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'''Poisonous - YES, Edible - NO, 8 HP'''
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'''In-Game Activity'''
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*The thing it did
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==== Tent-Making Anteater ====
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Despite their name, these mutations actually owe more to bats’ DNA than giant anteaters’. With bodies that are four to five feet long and wingspans to match, they look formidable. However, since their only real use was to build shelter for Capitol forces, they were specifically designed to be as neutral as possible. This is the primary reason for using anteater material; the bats’ upper and lower jaw are fused into an anteater’s long, thin tube, restricting them to a diet of ants, termites, and the like. Their introduction to the Arena has little to do with fighting, and much more to do with the fact that they are fascinated by makeshift shelters and have a tendency to get so enthusiastic in examining tributes’ housing that they collapse it on the tribute. That said, they will attack if they deem it necessary, and those large claws pack a nasty punch.
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'''Poisonous - NO, Edible - NO, 20 HP'''
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'''In-Game Activity'''
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*The thing it did
  
 
==== Next Mutt ====
 
==== Next Mutt ====

Revision as of 14:30, 14 October 2018