Muttations

From HGRPG Wiki
Jump to: navigation, search

Muttations (commonly abbreviated "mutts") are creatures created by the Capitol that are released into the arena by the Gamemakers. These muttations often engage in combat with the tributes, although tributes may also elect to hunt down a muttation that is classified as small game or large game to use as a food source (with the classification determining how many portions of food may be taken from each mutt killed). Muttations with a high amount of HP and/or other special attacks are colloquially known as megamutts; these may appear at feasts or other in-game events to challenge large groups of tributes.

A list of the combat stats and presence of all muttations is located here. This page attempts to chronicle the descriptions and in-character actions of these muttations.

Contents

54th Games Muttations

Muttations were introduced on Day 3 of the 54th Hunger Games. Only three different muttations were used during these Games, as the concept of eating had not yet been implemented, not necessitating the presence of edible muttations. Poison, however, was introduced along with the 54th Games mutts.

Alarm Owls

A blend of different owl species that, once it sees someone, will give a mournful, haunting hoot every five seconds. It follows the person around and hoots, while more alarm owls flock to the area, and all begin to hoot. They don't actually attack, but they can lead other predators to the area. These were initially developed to find rebel spies, soldiers, and the like and trail them until the owls made enough racket for them to be found. Not poisonous. Not edible. N/A HP.

In-Game Activity

Mountain Hounds

A hybrid of cougar and bloodhound ‘ancestors’ that was originally used to track and kill rebels over mountainous areas (remember that the Capitol is just over the Rockies from the districts.) These are enhanced with a powerful sense of smell and are quite ferocious. Hunting solo or in pairs, Mountain Hounds will track prey for hours upon hours after catching scent. Not poisonous. Not edible. 35 HP.

In-Game Activity

Pitfall Lizards

Parts lizard, snake, and some trapdoor spider, this grotesque beast was originally designed to take out supply roads and other paths frequented by rebels. They were designed to dig networks of tunnels and caves under the specified area so it would collapse when enough weight was placed on it and perhaps kill the rebels involved with its lethal venom. However, these Lizards were deemed inefficient, given that their "traps" so to speak — nearly 25 feet deep, wide holes about two feet from the surface of the ground — did not always collapse, were not always dug in the right place, and were not always inhabited by a Pitfall Lizard to finish off any unfortunate being trapped. Like many of the muttations, the project was abandoned — however, few of the Lizards were actually found by the retrieval squads. These are completely inedible — even their bright orange eggs are poisonous. If you manage to get bitten, you have about three hours to live. Poisonous. Not edible. 30 HP.

Since their introduction, Pitfall Lizards have become one of the most widely used muttations, appearing in practically every Games to date. Along with introducing poison, Pitfall Lizards brought the tradition of naming mutts to the Games with the unofficial moniker of "Tarzan" given to the Pitfall Lizard that appeared on Day 5.

In-Game Activity

  • Attacked Windy Mathers on Day 5, but was quickly dispatched by a blow to the head.

55th Games Muttations

Demo Deer

The term "Demo Deer" — short for Demolition Deer — is actually a misnomer in the fact that these 'Deer' are not actually deer at all. Instead, this large species is actually a blend of moose and rhino DNA. These were developed to clear forests, fences, buildings, and the etcetera. They have giant antlers by their ears, as well as a large pointed horn in the center of their face. These 'Deer' have leathery gray skin, though have slender legs and a thin face. Not poisonous. Edible (Large Game). 35 HP.

In-Game Activity


Gobble Gulls

A hybrid of magpie, seagull, homing pigeon, and pelican, Gobble Gulls, with their insatiable curiosity were initially developed to steal small objects from the rebels to give the Capitol a general idea of what technology the rebels had in their possession. However, their voracious appetites often led them to abandon the hunt for foreign objects in lieu of food. These Gulls have a tendency to flock, and, though they act brave when picking up objects, they will often flee after their first injury. Their magpie's nature may lead them to steal items from tributes, or possibly be carrying some small treasure. Not poisonous. Not edible. 8 HP.

In-Game Activity

  • A small flock of Gobble Gulls attacked Mel Clark for her token, nearly killing her.


Latch Crabs

Roughly a foot in diameter, this blend of king crab and spider has nearly indestructible armour and nearly indestructible silk. The thick, cord-like thread woven by Latch Crabs is like human hair in that virtually the only way to truly destroy it is by fire. This durable, flexible thread cannot be cut by any tool found in the arena, and actually acts as something of a fuse to the inevitable bomb that the Latch Crab is, given the high potassium nitrate content of its shell. The Latch Crabs are quite good at their designed job: latching on to a person and not letting go. Latch Crabs will exercise their iron grip on a person, gripping tightly so they can't be removed, and spinning an amount of silk--usually 30 to 50 yards--before they stop, trapping the person to the circumference of the circle that originates at a stationary object--typically a large rock. Latch Crabs cannot be fought nor pulled off. A favorite target of theirs is around the Achilles' tendon. Not poisonous. Not edible. N/A HP.

Latch Crabs are considered a trap muttation, as their primary inclusion is in random events and they have no combat capabilities; instead, they use a special non-combat dice roll.


Pitfall Lizards

For description, see above: (Pitfall Lizards)

In-Game Activity


Dart Jaguars

Like many Capitol experiments, these beautiful mixes of jaguar and poison dart frog didn’t turn out the way they were supposed to. The idea was to create huge cats that could not only rip rebels to pieces, but also poison anyone who attempted to fight back. Unfortunately, no way could be found to make the cats excrete poison; the meat is inedible, and you’d better stay away from their bodily fluids, but their skin is safe to touch. They also lost the advantage of the jaguar’s camouflage; though their base coat is still tan, their spots have taken on the brilliant jewel-like colors of the frogs, making them gorgeous but easy to spot. Simple external contact with their poison is enough to paralyze any tribute for several hours; if it gets into your body, a painful death will follow within half an hour. (You probably won't make it that long, though, because most victims get torn apart and eaten long before that.) Poisonous. Not edible. 30 HP.

In-Game Activity


Cave Rats

Many people will tell you that bats are nothing more than rats with wings. These mutts give truth to that statement. Originally developed to light the way underground so Capitol operatives didn’t have to carry lights with them, these rodents combine the hardiness and dexterity of rats with bats’ wings, and their tail is bioluminescent (courtesy of firefly genes). They are exceedingly stupid, however, and could not be trained, so the Capitol gave up on them and left them to the caves. They were actually meant to be cleared out of the Arena, but they’re a pain to dig out of their crevices when they don’t want to be found, so the Gamemakers threw up their hands and said to leave them. It’s not like they’re very useful anyway. Not poisonous. Not edible. 5 HP.


Tree Rabbits

Surprises of surprises, here we actually have a mutt that did what it was supposed to. These critters were bred as convenient food sources, and have done a phenomenal job of living up to their expectations. Mostly rabbit, but with wings and hollow bones from the blended DNA of several birds, they live in or under trees. They are completely docile, allowing their breeders to kill them without fuss. However, their breeders must all but hand-raise them, as it takes some time for them to become accustomed enough to someone to allow close approach. When faced with strangers, especially loud ones, they are easily scared and will run or take flight, whichever gets them away faster. Not poisonous. Edible (Small Game). 2 HP.


Balloon Jellies

These jellyfish are massive easily the size of a beanbag chair, and resembling a clear balloon filled with pale green jelly. For the most part, these giant jellyfish are mostly harmless--they feed off of zooplankton and do not actively engage in combat. If attacked, drifted in to, or otherwise provoked, however, these jellyfish can become deadly, and fast, by allowing some of their green inner fluid to seep out into the surrounding water. The core of the fish, the pale green goo, is the reason why these Balloon Jellies exist: the Capitol distills them for medicine--curing prostate cancer, to be precise. However, unrefined, the ooze is highly toxic, afflicting those that come in contact with a severe, if acute, poisoning. Balloon Jelly Toxin Syndrome causes excessive vomiting, which, in turn causes rapid dehydration, resetting the tribute's food and water counts to zero. Poisonous (special effect: see above). Not edible. 8 HP.


Pygmy Cattle

One crazy Capitol scientist was working on a project attempting to develop cows that produced lactose-free milk, frustrated by his own lactose intolerance. On the front of it, his work seemed like a complete failure: the resulting cows produced no milk whatsoever, and, to top it off, were roughly the size of a house cat. However, the meat they produced was not only delicious, but the Pygmy Cattle were easier to keep in smaller spaces and produced much less in terms of byproducts. Unlike their giant counterparts, the miniature cows, however, are very skittish and actually burrow, much like rabbits. Not poisonous. Edible (Small Game). 12 HP.


Maneaters

Maneaters are precisely what their name implies: man eaters. This twenty-foot hybrid of sea turtle and shark produced very curious results: a marine nightmare with razor-sharp teeth and plated armor, designed to attack smaller rebel ships--and then the rebels manning them. However, the Maneaters are all brawn and no brains. They are very easy to confuse, and their armor makes their swimming considerably slower than a shark of such size typically would be, making escape an option for clever tributes who can distract the vicious man eater. Not poisonous. Not edible. 45 HP.

In-Game Activity

Nibblefish

Inspired by an old amazonian beastie, the nibblefish are quite voracious eaters — their sharp teeth are quite handy at ripping out flesh, and their aim when leaping out of the water is second to none. Unlike the piranhas that inspired them, however, Nibblefish were designed to have a small stomach and a very quick metabolism, giving them an insatiable appetite--so much so they may even turn to cannibalism when the food supply runs short. Despite this, they are a rather plump, if chewy fish, as long as they are caught unaware. Going into hunting mode (which is somehow different than self-defense mode) causes them to release a hormone that floods their cells with a toxin. (Must have completed Trapping station to capture.) Not poisonous. Edible (Small Game). 10 HP

In-Game Activity

Bufflebara

It's hard to believe that anyone would take the time and trouble to genetically engineer a species just for the mildly amusing name, but this is the Capitol we’re talking about, and they’ll do almost anything. Though some speciemens look a little more rodent-like, Bufflebaras usually take after the buffalo side of their heritage, making them very large and stocky and giving them painful-looking horns. All of them have the general facial construction of a capybara, however; their eyes, ears, and nostrils are on the top of their heads, allowing them to wade through deep water and keep an eye on their surroundings. Those horns are a force to be reckoned with, so watch out. Not poisonous. Edible (Large Game). 30 HP

Tent-Making Anteater

Despite their name, these mutations actually owe more to bats’ DNA than giant anteaters’. With bodies that are four to five feet long and wingspans to match, they look formidable. However, since their only real use was to build shelter for Capitol forces, they were specifically designed to be as neutral as possible. This is the primary reason for using anteater material; the bats’ upper and lower jaw are fused into an anteater’s long, thin tube, restricting them to a diet of ants, termites, and the like. Their introduction to the Arena has little to do with fighting, and much more to do with the fact that they are fascinated by makeshift shelters and have a tendency to get so enthusiastic in examining tributes’ housing that they collapse it on the tribute. That said, they will attack if they deem it necessary, and those large claws pack a nasty punch. Not poisonous. Not edible. 20 HP.


Night Harpies

During the early days of the Capitol's war with the rebels, when money and resources were comparitively tight but new weapons were always needed, it was much easier to blend similar species than completely seperate ones. This could be seen as hampering creativity, but one look at the Night Harpy shows that the designers did just as well within these limitations as outside. Comprised of several species of rainforest bird — namely the harpy eagle, quetzal, hoatzin, and pygmy owl — they are designed from inside out to attack and kill. The green feathers of quetzals and the brown and grey of eagles and owls provide them with excellent camouflage; like young hoatzins, they have a pair of claws in the bend of each wing; and like any proper raptor, they have nasty claws and a vicious, curved beak. The hoatzin genetics make them somewhat heavy and awkward flyers, however, so they're most dangerous when diving or flying one way; turns and getting back up high are more difficult for them. The name is slightly misleading, as they are really more crepuscular (active at dawn and dusk) than nocturnal. Not poisonous. Not edible. 15 HP.


Muttation Contest Winners

The first Muttation Contest was launched in the weeks leading up to the 55th Hunger Games. Users created and submitted mutts to be used in the 55th Hunger Games.


Pathfinder Bugs

Created by Jimmylost.

Pathfinder Bugs exist in swarms of hundreds. They are no bigger then a speck of dust and in daylight look almost identical to a swarm of gnats. The main difference is the sticky slime covering there entire bodies that gets left behind on anything they touch. The slime isn't toxic, but glows bright violet in the dark. Pathfinder Bugs are very attracted to the smell of sweat and will follow around a large mammal around for days feeding off it. Not only do Pathfinder Bugs cause any human they're attached to to glow brightly in the dark, they also leave traces of their slime behind on anything around them they happen to touch. This creates a clear path to any human target. Not poisonous. Not edible. N/A HP.


Avian Swine

Created by Cinder.

Avian Swine, or just Air Pigs, are large wild boar that have been given huge wings. They have nests in trees of which they are extremely territorial. Climb the wrong tree and prepare to be kicked out of it. Usually they do not bother anybody unless they are bothered first, but Air Pigs have large appetites and tend to eat everything around them--and they aren't strictly herbivores, so when food starts to run out you may be their next meal. They also have red eyes. Initially designed to hunt down the rebels who disturbed their nests and follow them to the grave, Air Pigs were decommissioned after a short time, as the rebels found them to be very stupid, and ended up hunting them instead, using the meat as food. Air Pigs were replaced by swarms of Tracker Jackers, which were more effective than the dumb individual swine. Not poisonous. Edible (Large Game). 25 HP.


Scorpion Mites

Created by Cel.

Large (drones average 6 inches, but the queens are up to a foot long), brown and ugly, Scorpion Mites have a typical scorpion body other than the claws, which are mysteriously absent. It's tail is also flattened to the ground. The venom from stings is somewhat toxic and hallucinogenic; however, it can only sting once, much like a bee. It's mouth structure is similar to a termite's, but much longer and at least a hundred times stronger, enabling scorpion mites to eat through most biological substances, most types of rocks, and some of the weaker metals. While under Capitol control, the Mites worked in colonies that often numbered in the hundreds, although these groups splintered off for unknown reasons, and now more commonly form smaller packs of five to ten. They are a hive mind of some intelligence, but not comparable to human level. During the rebellion the Capitol would drop colonies of Scorpion Mites on rebel structures. They would usually consume the structure in a matter of hours, usually killing more than a few rebels in the process. Not poisonous. Not edible. 5 HP.


Sheepish

Created by Cameron.

A dastardly blend of fox and sheep DNA, the Sheepish are as sly, quiet, and elusive as a fox. They have a very thick, fluffy orange coat, with the tail, snout and ears of a fox protruding from the woolly mass. Their teeth are incredibly sharp, although the cunning animals conceal them quite well, looking innocent and cuddly. The Sheepish were attempted to be bred as a food source; however the far too little meat that they produced was far too gamey for the Capitol people. The Sheepish continued to be bred for their bright orange wool, which is prized by Capitol fashion designers. Not poisonous. Not edible. 20 HP.


Trapper Zapper

Created by Jasik.

Virtually everything about the Trapper Zapper — a three-foot-long hybrid of spider, electric eel, and shark — is electric. Its skin, its teeth; even the ends of its cord-like silk acts as a wire to will electrocute its victim. It has the general appearance of a shark, but it has the tail of an electric eel. Its teeth are dulled, meant for defending themselves rather than hunting prey, though still are powerful enough to tear out a sizable chunk of flesh. From its eel tail, it can shoot out thick spider silk, which is not adhesive, though can entangle and possibly stun its target. Fortunately, the Zappers were bred to immobilize water-based humans for later interrogation, rather than eliminate — there are plenty of other water-dwelling Mutts for that. Though the Zappers do not deliver enough volts to kill their victims, one dose of electricity is enough to paralyze a tribute for about two hours. Not poisonous. Not edible. 20 HP.


Crocaconda

Created by Innocent.

The Crocaconda is a very large snake with the head of a crocodile. Its coloration is that of murky water, allowing it to blend in to its natural habitat. Its sleek muscular body is great for swimming and quick movement in the water, although it is cumbersome on land. The Crocaconda was used for attacking and harassing small boats close to the coast or in rivers. It is able to get close to the boat unnoticed and go right over the side to pull people into the water. The large mouth and stomach of the Crocaconda, coupled with their exceedingly slow metabolism, in theory, made it a good way for the Captiol to transport secret goods from point A to point B; however, the reptiles were not very good at getting to where the Capitol wanted them, often picking fights with other Crocacondas or getting sidetracked to snack. It is possible that some Crocacondas still have useful items stored in their digestive tract, but to find out would require them to be killed — no easy feat, considering their sharp teeth and tough skin. Not poisonous. Not edible. 35 HP.


56th Games Muttations

Sabertooth Bat

At first glance, Sabertooth Bats appear to be regular bats. They come in various shades of black, brown, gray, and even reddish-orange, and dwell in similar types of places. If you saw one flying at you, though, the difference between the two species would be immediately apparent: protruding out of the mouths' of these Capitol muttations are two poisonous fangs that grow up to six inches in length. The Capitol combined the genes of large fruit bats, long extinct Sabertooth Tigers, and even a particularly venomous species of viper to create a creature with a wingspan of up to 6 feet with superior night vision, perfect for tracking rebels who may try to run under the cover of night. Their one weakness, though, is that somewhere in the mix they acquired glowing eyes; if you spot a luminous pair of orbs in the darkness, you may just have a chance to escape. Not poisonous. Not edible. 8 HP.


Deadly Stallions

Larger than your average horse, these mutts can travel at an extremely fast pace. Deadly Stallions were originally created by the Capitol as a mean of quieter transportation during the war. Their hooves are far stronger than that of a regular old steed, created by the Capitol so they could gallop over nearly any terrain. When rebels had began sneaking into Capitol areas and killing the mutts mercilessly, the Deadly Stallions' minds were configured to attack anyone who didn't fight for the Capitol on sight, posing as a potential threat to tributes. They are most likely found in shaded areas or near drinking water, ready to attack anyone who comes near. Not poisonous. Not edible. 35 HP.

In-Game Activity


Hellhounds

Though they’re called hounds, these nasty little creations aren’t just canine. They were created for one purpose- to shred- and the jaws are all alligator, with sharp teeth and the muscles to slam their jaws closed on a piece of prey and toss it around until enough pieces fly off to kill it. The name did come from somewhere, though, and the majority of this mutt is in fact canine in origin. The creature looks like a monstrous wolf- strong fighter, enduring runner, and so dark an earthy green as to appear black. Just to add to the disturbing color factors, the eyes are more vein than sclera, turning them red. (That, like the green tinge to their fur, was actually a defect caused by trying to use such specialized alligator cells; it was originally going to be bred out, but enticed such fear in the Hounds’ prey that it quickly came to be regarded as useful.) The ears are long at birth and need to be cropped to keep from flopping dangerously close to the teeth; that trait is from the bloodhound genetics that allow the Hounds to track their prey even when it seems impossible to do so. Not poisonous. Not edible. 35 HP.

In-Game Activity Cerba, arguably the single most notorious muttation, had a strong showing from the start of the 56th Games:

  • Killed Bolcco Renred at the end of the bloodbath, due to his stalling.
  • Dragged Johnathan Wrusche off to the edge of the Arena, tearing off one of his arms and leaving him near death.
  • Engaged in combat with Team Strikeoutthough, who fled after killing her partner.
  • Killed Anani Petros near the end of the Games.


Sleep Gliders / Snatchers of Heaven

These ugly combination of crow, rat, and raven look like normal but larger crows or ravens from a distance, even cawing like them. Underneath the wings are the Black Rat's limbs, which the scientists have made sure to make big enough to be able to grab things. The bird's tail has been replaced by a very long rodent one that can be compared to as rope or a monkey's: able to tie objects up. The main color - of course - is black with spots of white. The mutt tries to remove suspicion by always turning to approaching Tributes - should they spot them - and straightening their tails horizontally. Their eyes are inherited from the rats; and, given they are supposed to blend like birds, they have no visible ears and talons are kept in check. The birds used to be trained to steal food from rebel camps and, possibly, eat some to lay blame on any poor individual and cause civil war within the shelters. When the rebels caught onto their thievery and could spot them by the tails, they began tricking them by poisoning bits of their food and having the mutts partake in them. The Capitol ceased the project; but, for the Games, they still continue their pilfering but can now also asphyxiate Tributes by - with their strong rat limbs - partial choking. Their only weakness would be to try distracting them with food, as was their original purpose. Not poisonous. Not edible. 5 HP.

In addition to having a combat attack, Snatchers have a non-combat dice roll that they may use on their victims.


In-Game Activity


Black Curtains

The once former deadly Black Widow - fused with its less dangerous counterpart, the Jumping Spider - have been gifted with two types of weaponry: one of the lethal kind and one of the blinding kind. Either way, their name encompasses what either does - shutting vision (permanently or temporarily) of the victim. One can tell which one does by the hourglass-tattoo on the abdomen. The brown hourglass denotes blindness; the green means death. The rest of the body has retained the black widow's structure, with the eyes and fangs borrowed from the jumping spider. By abusing the jumping spider's namesake ability, they jump or tether themselves to the future-victim and climb towards the eyes. While the person can easily kill these spiders, they tend to come in swarms, wanting to take out those that destroy their beautiful and succulent pumpkins. It seems like millions live in each squash, as, once they are broken open, a skitter of black dots the orange food. They dig their fangs anywhere at the eyeball. The venom/poison takes about ten seconds to work in the system; and, if the venom was picked, the effect lasts for approximately three hours. During the rebellion, they were used to do their thing towards the rebels foolish enough to cut open pumpkins, squash, and other produce in a surprise assault. Quite effective, the Capitol once took pride in these creatures, watching the chaos between death and blindness rob the rebels lives - as the Capitol would then send in soldiers to kill off the blinded, if the blinded didn't accidentally kill of their own cohorts in madness. Poisonous. Not edible. 4 HP.


Pounds / Trippers

Pounds - or also Trippers - are what they are suggested to be: obese rodents weighing at around seven pounds per. Their fur and traits are mish-mashed from having so many inheritances from various rats, bearing weird patches of colored fur and a tendency to have one pointed ear and one rounded ear. Limbs are weak and stubby - in comparison to the overly-large body - but the teeth have been sharpened to pierce fabric and hook onto it. Tails are much like a whip's thickness, and they prove to be valuable to remain stuck to anyone. The Capitol used to have an idea that if the rebels couldn't move, they couldn't fight as well and be distracted to remove what added on extra poundage. This was the concept behind the Pounds; they would grip onto legs or arms (if somehow a rebel was stupid enough to want to swat at them) and latch onto them. The nickname of Trippers was derived from when rebels would literally trip due to trying to exert force to immobilized legs. Not poisonous. Not edible. 2 HP.


Sheepish

For description, see above: (Sheepish)

In-Game Activity


Muttation Contest Winners

Hyords

Created by Semper. The Hyords that live in the fall trees are much like everyday fjord horses that live in the Districts — the only thing different, however, is the the coloring, teeth, ears, and vocals. Along with the sandy color of a fjord, there are faint — but still noticeable — scraggly black stripes running vertically. There is a sort of black "mask" on its face, and its ears are wider than normal and also black. Their teeth are sharp and jagged like a hyena's, hinting at their love for flesh. Hyords were created solely for the purpose of tracking down resistance groups, which is where the bloodhound comes in. Because the mutts travel in herds, the Capitol was sure that the mutant equines would keep the number of uprisers down; they circle around their prey, "dancing" — or more like prancing — giving eerie cackling laughter before shrinking the ritual-like circle. Hyords, though, prefer to track at night for unknown reasons. Not Poisonous. Not edible. 20 HP.

In-Game Activity


Tree Peckers

Created by GreenBeads.

The Tree Pecker is an advanced form of a Woodpecker. Like woodpeckers, they can peck holes into wood and so on. However Tree peckers are large and strong enough to "peck" entire branches off trees. In a flock they could peck at a tree and take it down. However the Woodcock's thin beak allows it to make very precise holes too. The Tree Peckers in a flock use the stronger blunter pecks while alone they tend to use the smaller functions. They also have been gifted with strong talons that grip wood well, and can crush smaller branches. They are able to fly long distances to reach their destination given by the Capitol. These Tree Peckers are brown in color, though they come in many different shades. The females are usually lighter in color but bigger in size. They can peck a hole in a branch someone is sleeping on and never wake them up and send them to the forest floor before they know what happened. With those powerful beaks these babies can do a number on someone's face. Not poisonous. Not edible. 8 HP.


Ouroboros

Created by Xeniaph.

Created after the alchemical symbol of the Ouroboros, a serpent which bites its own tail, the Ouroboros muttation is a serpent about the size of the average Anaconda. It's skin is a rich yellow — you could even called it gold — and made up scale-like structures called scutes, the same type of plating on the backs of armadillos. The entire shell of a turtule is actually one large scute. When the scutes come into contat with certain oils on the surfaces of organic matters such as human skin, the hair of certain animals, and multiple types of wood, it causes an allergic reaction that spikes the skin of the ouroboros into hundreds of spines which quickly excrete a poison called tetrodotoxin. Tetrodotoxin is a powerful neurotoxin. It's powerful enough to kill, by paralyzing the diaphragm or, alternatively, the muscles that pump the heart. This method is also how they catch food. Moreover, certain psychological implements cause them to coil up around objects in a way similar to the actual legend. However, because of the weight of the ouroboros, due to older genetic engineering, it rarely moves move than a few feet every day. Poisonous. Not edible. 15 HP.

In-Game Activity

Unused Recycled Muttations

Several recycled muttations were included in the 56th Arena but were not implemented by the Gamemakers:

57th Hunger Games Muttations

Tankard Rats

Originally bred merely to be exploited by the Capitol as lab rats with a size more comparable to humans, the average Tankard Rat stands six feet tall when on its hind legs, typically between two hundred and three hundred pounds. The Capitol eventually dismissed the project, as the giant rats became too violent and impossible to control: they fought with each other, they attacked their captors, and damaged lab equipment. While they are no longer used as test subjects, the Capitol had a hard time eradicating the rats completely, as they took to living underground in tunnels and sewers. They are aggressive territorial, rarely operating in groups larger than pairs. Not poisonous. Not edible. 35 HP.


Digitamole

As a means to rid roots of undesirable plants (like rebel food supply), the Rootnibblers would dig underground and basically eat any root - along with their invertebrate diet. The special Rootnibblers are given the name 'Digitamoles'. In the Hunger Games, they are modified, developing an 'acquired' taste for human toes. While hardly bigger than a beagle dog, they have extremely strong upper limbs, breaking through the earth and grabbing by the legs. Giving a thorough licking with long tongues, the dark-brown moles taste the shoe or toes, and their sharp teeth pierce any armor and munch off digits. They will take as many as they can, blinking beady eyes and blood smearing on their long snouts. They hardly look different from a normal mole, minus the detail of a white triangle on the back. They are mostly-blind creatures. Not poisonous. Not edible. 10 HP.


Delivery Word

The docile and loyal Delivery Words (commonly called 'Words') are extremely adaptable and capable of crossing lands and bodies of water to deliver mail for the cost of a couple sunflower seeds. Delivery Words usually prefer to fly away from combat. Their meat is highly delicious and packed with essential vitamins. It is not hard to spot a Delivery Word, with their black feathers, gray-specked eyes, and tendency to honk loudly; however, Words can be hard to capture with its ability to withstand high acidity. The main area of the Delivery Word is at the Acid Lake middle, where its white-spotted back and straight tail feathers taunt hungry people. Not poisonous. Edible (Small Game). 10 HP.


Pitfall Lizards

For description, see above: (Pitfall Lizards)

In-Game Activity


Hellhounds

For description, see above: (Hellhounds)

In-Game Activity

  • Two Hellhounds attacked Evan Jackson and Daniela Lamonde on Day 2. They were joined by a Pitfall Lizard whose nest was collapsed by Evan, and killed Evan in this fight.
  • A single Hellhound was responsible for the death of Daniela Lamonde on Day 6.


Sabertooth Bat

For description, see above: (Sabertooth Bat)

In-Game Activity

  • Four Sabertooth Bats attacked Snip Bysho, Soren Ryder, and Winona Kirby on Day 3. Snip was killed instantly, and Soren was killed by the end of the fight. Winona escaped.


Mutt Contest Winners

Siren

Created by Chaos.

The Capitol noted that certain species of animals were getting out of control with unrestrained breeding. They came up with a hybrid; a giant bird (Martial Eagle) with an enormous wingspan, and a large snake (Black-headed python and Burrowing Cobra). Slower than the large deer and cats they hunted, the three-foot horrors would flap in silently - with their seven-foot ashen wings - as they slept and wrap around their necks, sliding their tongues into the prey's mouth and send a paralyzing poison down, asphyxiating them. Their high body heat has them eating constantly. It camouflages itself in the dense trees and wait for hours on end. Though having almost no fangs, any inflicted injury is slathered in crippling venom. When feeding they hum strange, lullaby-like noise - hence their namesake. While the head is extremely toxic - it is where the tongue and all the toxin resides - the rest of the Siren's body is edible. It will remain warm long after dying and is able to be cooked and eaten, the meat resembles ridged layers with a rubbery feel Poisonous. Edible (Large Game). 25 HP.

In-Game Activity

  • Attacked Snip Bysho on Day 2, but was killed almost instantly.


Bakkup

Created by Raeoki.

When District 10 stopped providing the Capitol farm products in the Rebellion, they panicked. They made the "Bakupp." It gave milk; its offspring came in eggs; and it grew wool. The long, sharp-horned males were violent, aggressive, and endangered handlers' lives; the small females were calmer but produced little. When the war ended, all Bakupp were "dealt with." Bakupp look like cows with a coat of wool and have large chicken feet. Both genders can easily kill by brute strength. The females are docile (to a point); the males will happily kill the whatever they see. Bakupp do not travel in herds. They are herbivorous though few males are reported to have tried to eaten their handlers. Note that tributes will be unable to milk or retrieve eggs from Bakkup in the arena. Not poisonous. Edible (Large Game). 20 HP.

In-Game Activity


Spore Slugs

Created by Magnet.

Spore slugs were developed by the Capitol for gardening, as they eat mushrooms and other weeds. The fact that they ate weeds made them very popular until their overwhelming numbers forced the slugs to eat the plants which the gardeners intended to grow for food. They can survive off of most flora, but have an affinity for mushrooms. The slugs contain a poison that will slowly start to weaken the nerves until the target goes blind, always within a day. They are an inch long at most and their toxin is absorbed through the skin. Poisonous (special toxin). Not edible. N/A HP.

Like Latch Crabs, Spore Slugs are generally considered a trap muttation, as their primary inclusion is in random events and they have no combat capabilities.


Guard Granadillos

Created by Ragneroc.

Guard Granadillos are usually knee high in size. These Granadillos were bred to serve as guard dogs, because of their rocky appearance they could be posted outside restricted areas and be mistaken as rocks and therefore ignored. Guard Granadillos are extremely vicious, and will attack anyone who gets to close to the place they are guarding. They can be trained to guard a specific area and to patrol up to a one mile radius. Guard Granadillos work well in packs, and are actually capable of setting up guard rotations, if adequately trained. Not poisonous. Not edible. 20 HP.

In-Game Activity


Pacifish

Created by Phunke.

The Capitol's sewers, in recent years, became home to dangerous superbacteria, which would be recycled into drinking water, resistant to chemical extermination. The Symphurus Exocoetidae, nicknamed ‘the Pacifish’ for bringing peace, thrives in highly acidic waters and feasts on bacteria and other vermin. Highly attracted to light in the dark, Pacifish could be guided by with flashlights. Unfortunately, the Flying Fish heritage (which gave the attraction to light) gave them flight. The Pacifish’s streamlined body and powerful, large fins allow it to propel violently hundreds of feet through the air and attack with painfully-acidic bites when lacking animals to eat. Each Pacifish is 1.5-2 feet long and weighs about 5 pounds, ‘wingspan’ being 2-3 feet. While peaceful during the day, light in the dark is met with a Pacifish attack - sometimes with a school of them. Each can usually only survive to bite once. Not poisonous. Not edible. 20 HP.


Unused Recycled Muttations

Several recycled muttations were included in the 57th Arena but were not implemented by the Gamemakers:


58th Hunger Games

Pitfall Lizards

For description, see above: (Pitfall Lizards)

In-Game Activity

  • One Pitfall Lizard attacked and killed Dustin Summerfield on Day 2.
  • Noelle Pines sacrificed herself to a Pitfall Lizard on Day 4 after being poisoned, allowing her ally to escape with his life.


Pygmy Cattle

For description, see above: (Pygmy Cattle)

In-Game Activity

  • Despite his small size, one Pygmy Cattle managed to do considerable damage to Seah Storstrand before eventually being killed for food.


Dart Jaguars

For description, see above: (Dart Jaguars)

In-Game Activity


Latch Crabs

For description, see above: (Latch Crabs)

In-Game Activity

  • On Day 5, a Latch Crab ensnared Razor Creel. The shrapnel from the blast required to remove it also injured Razor's ally, Lethe Turner.


Hellhounds

For description, see above: (Hellhounds)

In-Game Activity


Digitamole

For description, see above: (Digitamole)

In-Game Activity


Crocaconda

For description, see above: (Crocaconda)

In-Game Activity


Spore Slugs

For description, see above: (Spore Slugs)

In-Game Activity

  • On Day 2, Noelle Pines encountered some spore slugs, which robbed her of her vision.


Pitfall Lizards

For description, see above: (Pitfall Lizards)

In-Game Activity

  • When attacked by Guard Granadillos on Day 2, Saskia Hamilton managed to crush one's skull with a cooking pot, impressing Razor Creel enough to become his ally.

Mutt Contest Winners

Winged Meerkeeta

Created by Charade.

The winged Meerkeeta was initially developed by the capitol as a quick and inexpensive way of clearing trees for farmland, and preparing the land for crops. They are rather small, about the size of a large rat, and contain features from several animals. The Meerkeeta's body is weasel like, and reminiscent of a prairie dog. Wings taken from the African hummingbird sprout from it's back, much larger than the ones the bird would have had. It's mouth is the disconcerting part, though, as it is oversized and filled with rows of sharp teeth borrowed from piranhas. They were developed with these characteristics for specific reasons: the wings for mobility and reach, the teeth for stripping trees of bark, leaves, and branches, leaving a trunk for loggers to cut down with ease. The final part of their genetic makeup, the prairie-doggish body was so that they could drill in to he ground, effectively tilling the soil. They usually travel in flocks, and are generally easy to kill; one or two solid hits will take them down. The project was canceled when the flocks turned on their handlers, stripping flesh and digits instead of bark and branches, and disappeared into the ground. Not poisonous. Edible (Small Game). 8 HP.

In-Game Activity

  • Accompanied by an Ivory Hog, one Winged Meerkeeta attacked Jaimie Maccon on Day 1.
  • Still accompanied by an Ivory Hog, one Winged Meerkeeta was partially responsible for the death of Sylvania Legend.



Ivory Hog

Created by Earthling.

Warthogs weren't exactly glamorous animals before the Capitol got a hold of them, but they have a vicious streak which makes them excellent, exciting sport. With a little engineering, their tusks were blended with those of elephants, making them longer, more gruesome, and made of precious ivory. These hogs also doubled as good little lawn mowers, cleaning the brush and low grasses of an area. Densely packed with muscle, the Ivory Hog can weigh up to 500 pounds and stand at an impressive four feet in height. A Hog won't generally try to take down anything that is heavier than it, but when cornered it will go into a rage, squealing and thrashing its tusks. Think getting around its backside will help? The Capitol fixed that too. Its hooves have been hardened to the point where they resemble metal. One kick of its powerful back legs is enough to crack a human pelvis. Not poisonous. Edible (Large Game). 15 HP.


In-Game Activity

  • Accompanied by a Winged Meerkeeta, one Ivory Hog attacked Jaimie Maccon on Day 1.
  • Still accompanied by a Winged Meerkeeta, one Ivory Hog was partially responsible for the death of Sylvania Legend.



Sphinx

Created by South.

Very much like its mythological counterpart, the Sphinx is a genetic fusion of lion, eagle, and ox DNA. This majestic creature was developed by the Capitol during the Dark Days for use as a tool in combat, a living weapon, so to speak. The majority of its genetic mix is that of a lion, giving it razor-sharp claws, vicious teeth, and graceful feline reflexes, making it a formidable predator with those traits alone. With the added trait of enough eagle DNA to give it huge, feathered wings and incredible eyesight, the Sphinx gains the advantage of flight at incredibly high speeds (up to 65 mph), allowing it to chase after its prey by air and track it with ease. Capitol scientists gave sphinxes extremely aggressive temperaments derived from the genetic code of male oxen, making them extremely territorial and easily provoked so that they would be absolutely ruthless in attacking the rebel soldiers they were created to destroy. As they grew practically impossible to control, however, the Sphinx ceased to be used for combat, and now prowls the arenas of the Hunger Games. Not poisonous. Not Edible. 30 HP.


In-Game Activity


Cultimates

Created by Rosetta.

The Cultimates are large, closely resembling smaller versions of elephants with their gray, usually dry skin, and tusks. However, they lack the long trunks elephants have; instead they sport rather small noses that have a distinct sense of smell, seeing as the Cultimates are partially blind. Their noses have been engineered to recognize the smell of wheat and crops, but in the process of this enhancement, their sense of sight had to go. They are exceedingly swift, despite their size, and strong. The Cultimates were designed to plow the land more efficiently in agriculture-centered districts by carrying larger plows on their backs. They are much quicker than oxen, therefore they can quickly cultivate the land, earning their name as Cultimates. They travel in packs, and are usually quite calm and easy to domesticate. Because of their sense of smell, they are drawn towards fields. Once spooked, however, they have been known to cause stampedes that are almost impossible to stop. After quite a few stampedes that wreaked havoc in the districts, the Capitol was forced to put them out of use. Not poisonous. Not Edible. 20 HP.


Unused Recycled Muttations

Two recycled muttations were included in the 58th Arena but were not implemented by the Gamemakers:


59th Hunger Games

Monmonmo

No one knows what this elusive muttation is supposed to look like besides the creator of the being. Rumor has it that it was created through a splicing of the DNA between a killer whale and a narwhal. Others say that it was a blue whale that had morphed into something elongated like a snake. And some old “historians” go even so far as to say that it resembles a certain sea monster that plagued the lake water of a place far away. All that is known is that it loves the cold waters and if anyone were to disturb its peace, it would not hesitate to retaliate. The mutation itself is quick and after taking a certain amount of damage, it will flee to take the time to heal. It was only that way could the mutation survive. Not poisonous. Not edible. 35 HP.


Saint Concerto

Those tales of alpine rescues has been reborn in this muttation. This dog mutt has inherited the Saint Bernard power and tail, a Doberman Pinscher's face and sleekness, and Siberian Husky fur and coloration, to exert a determined aura while plowing through the snow. From a distance, one might think that the Doberman Pinscher head is merely sticking out from a fur coat. They bear gifts, Santa's little helpers they are. Strapped around their necks are kegs full of a certain liquid (water, whiskey, whatever), and all they want to do is unload their shoulders and be free - even if their denseness leaves them ignorant to some unfortunate fates. Created by the Capitol to assist the army in any snowy ventures with heartwarming alcohol and company, they lost their purpose by the Dark Days’ end, some becoming arctic pets, many let loose. For the Games, they have been brought back, bearing their presents; but, inside the Capitol, people are smiling, whispering about the "Botulinum Hound" that is hiding, the wolf in rabbit's skin. Not poisonous. Not edible. N/A HP.

Instead of having a combat attack, Saint Concerto have a non-combat dice roll for replacing the target's water jugs with casks that may contain water, whiskey, or some tainted liquid.


Ice Monkeys

A mixture of a monkey and a snow weasel, the 'ice' that is on them is actually hydroxylapatite, else known as 'bone mineral'. To create the illusion that is it ice, scientists have modified the mutt to form clear/white hydroxylapatite on its skin as its storage system, should there be minimal amounts of calcium in its bone. In old Christmas times, the monkeys would be used as Christmas tree decorations and have the monkeys twirl around and create a dance show. They were discontinued as decorations when kids would get under the tree - to get presents and dance with the animals - and the monkeys, after getting tired of hanging around all hours of the early morning, would fall off and their crystals would scratch and leave deep gashes on the children. Not poisonous. Not edible. 15 HP.


In-Game Activity


Fishers

Fishing in the winter was such a drag until the Fishers, a mixture of a narwhal and a wolverine, were invented. Instead of having to spend your day in the bitter cold to gather fish, the Fishers were animals that had the ability to swim in the chilliest waters and walk on land - all while carrying back a good amount of fish back to the Capitol. About the only thing that was taken from the narwhal was the long horn (though the fur of the wolverine part does look sleeker and less furry). Capitol people would treat the Fishers with the fins of fish to keep them occupied; however, the Fishers grew to be very conscious of wanting a treat from anybody. Now, if anyone comes in contact with one, you better have a fin in hand, else they want to jab you in the stomach for jibbing them on the job. Not poisonous. Not edible. 20 HP.


In-Game Activity


Hellhounds

For description, see above: (Hellhounds)

In-Game Activity


Mutt Contest Winners

Hircusxes

Created by Shrimp.

Combination of artic foxes and mountain goats, these mutt are able to withstand the cold due to their white fox-fur textured pelts (their fur is now a luxury in the Capitol). Originally bred as a way to deliver both dairy products (a majority of the mutts were female) and warmth fur coats to the Capitol at the same time, there was just one small problem. Hircusxes were noted to have a violent temper and frequently attacked handlers with their large, ebony-hued horns. They were quickly discontinued and put into zoos for Capitol entertainment post-Dark Days, and now are also used to terrorize tributes with their mean demeanor. Not poisonous. Edible (Large Game). 20 HP.

In-Game Activity


Hydrators

Created by Specialk.

Hydrators were originally created to help with the lack of fresh water left on earth. Since the Capitol scientists knew that penguins were able to remove the salt from salt water through a gland inside their mouths, they mixed penguins with polar bears (so the hydrator could protect itself if it got lost, as they were fairly expensive to create) and came up with a way to keep the Capitol hydrated. Hydrators are slightly larger than emperor penguins at about five and a half feet tall, and they weigh around 150 pounds. Instead of being black and white, their fur is completely white. The only noticeable difference is that they have mouths instead of beaks, which makes their heads quite a bit bigger. Though they still have the gland within their mouths, they have the large teeth of a polar bear instead of just their beaks. Most of the time they like to spend their time in water. though sometimes hydrators will sit on ice. Not poisonous. Not edible. 18 HP.


Seeley

Created by Semper.

The Seeley was designed to stalk their prey from underneath the ice. The Capitol wanted more suprise attacks to get more sudden drama going in the Games. Their body is that of a leopard seal, grey and white with black spots, and rather large, being at about 13 feet in total length. Despite their size, if they are on ice, they can move quickly by twisting their body side to side like a sidewinder to chase they prey. Underneath the fur is thick, leathery skin much like a rhinoceros's, and another rhino trait is the hard upward-facing horn protruding from on top of its nose. The Seeley uses this horn to break through the ice in order to attack tributes, sometimes just lunging out of the water far enough to bite a tribute's leg and just drag them under the ice. Its teeth are all sharp and jagged aside from the two long tusks that stick down from its top jaw. In these tusks is tetrodotoxin poison, which can, if the tip of the tusks are in a living tribute's body long enough, can cause the diaphragm muscles to freeze up, overall numbness, rapid heart rate, low blood pressure, and muscle paralysis. After roughly 24 hours, the poison will kill you. Poisonous. Not edible. 30 HP.


Tumnus

Created by Lalia.

Half goat, half monkey, and roughly the size of a young child, these mutts were originally bred to be highly efficient trash collectors. They have curly reddish fur, brown eyes, short pointed beards, horns on their foreheads, the lower body of a goat, and the torso of a primate. Combining a goat's predilection to eat nearly anything with a monkey's opposable thumbs and upper body climbing abilities, no debris was beyond their reach. The experiment was highly successful, particularly in colder climates, as their thick coats of fur would lead to heat exhaustion in warm weather. Unfortunately, it was discovered that they were prone to hoarding most of the parcels trash they collected and would become dangerously territorial when unsuspecting citizens wandered across one of their food hoards. They are otherwise mild-mannered and even somewhat friendly, although this is usually due to hopes that the person they're encountering will have something shiny and new for them to lay claims to. Not poisonous. Not edible. N/A HP.


Along side its combat attack, Tumnus have a non-combat dice roll that they may use to consume their victim's weapons or other items.


In-Game Activity

  • A Tumnus stole and ate Midas Farrow's cat o' nine tails on Day 4.


Bloodbash

Created by Plantix.

The Hunger Games come only once a year, and the citizens demanded more blood. So the scientists developed the Bloodbash; a cross between the Polar Bear and the Seal. This animal has selected traits from their parent species; having webbed paw-pads and snow-white fur, and sharp teeth, being pudgy and relatively helpless as a cub, while being ferocious and aggressive as juvenile as adults. Sadly they don't usually live for that long, for the only reason for them being breed is to be killed in sport. The Capitolites have more malice to enjoy through sessions of murder in a small closed-off space of a snowy room. Sometimes there are left-overs from the sessions that manage to live. When the scientists played with the genes, they forgot to check how fast they age, making them realize that they mature by the third day of life. After the first customer got hurt by the adult Bloodbash, they closed the idea for good. Now, these creates are put into the arena to give the Tributes hell in any frozen wonderland. Not poisonous. Not edible. 30 HP.


Unused Recycled Muttations

Several recycled muttations were included in the 59th Arena but were not implemented by the Gamemakers:


60th Hunger Games

Night Viper

Initially, this Owl/Viper/Firefly hybrid was developed to help track rebels at night more efficiently than its mutant cousin the Alarm Owl. The Night Viper’s venom is highly visible at night, containing an altered form of the enzyme luciferase, which gives fireflies their trademark glow. This venom is still highly toxic, tagging enemies in order to make them very easily seen at night, though does not kill for several hours, letting tagged rebels lead the Capitol right back to their bases. The issue with these mutts, of course, is that they don’t really distinguish between rebels and the Capitol forces, and will attack anyone indiscriminately. Poisonous. Not edible. 15 HP.


Riverbat

At first glance, this river otter/vampire bat hybrid appears to have inherited nothing from its flying ancestor - at about three and a half feet from head to tail, with a thick brown pelt that repels water, this creature appears to be almost an exact replica of the traditional otter. There are a few differences, though. For one, this muttation has a pair of sharp fangs that, although not poisonous, can still inflict a pretty mean bite. For another, these mutts are indeed blind, as are bats at birth. Also in common with bats, though, the Riverbat has the uncanny ability to echolocate, particularly beneath the water - tributes, be wary of stepping in, for a Riverbat will more likely than not find you and decide your flesh would be a tasty treat. Not poisonous. Not edible. 20 HP.

In-Game Activity

  • Fought with Julian Bryze on Day 2, and was handily defeated.


Ghull

While it does not closely resemble the “ghoul” it was modeled after, the Ghull has an taste for rotting flesh that rivals its folklore counterpart. This giant strain of seagull was bred over many years by not the Capitol, but actually by the scientists of District 6, who needed a safe and efficient disposal system for the numerous dead lab animals that their projects consume. The seagulls were already ferocious scavengers before vulture DNA was spliced in, creating the Ghull with an overwhelming urge for flesh — and not always that of necrotic carrion. Ghulls are especially drawn to blood of all kinds, regardless of whether it’s fresh or congealed or surrounding decaying flesh — their poisonous saliva encourages rapid necrosis so the birds can break down the food more easily. The good news is, like the seagull, while Ghull summon their fellows to join in the hunt if they spot a meal, they quickly turn on each other, fighting over the scraps. That doesn’t mean they aren’t a vicious foe, however; if one of these starts attacking you, remember to give the District 6 tributes an extra gash in thanks for being the source of these fiends. Poisonous. Not edible. 15 HP.


Grim Reaper

Created primarily to scare people, the Grim Reapers are only seen at night. Stealthily quiet in their movement and outfitted with black robes, Reapers are entirely too good at sneaking up on their prey. A grizzly mix of praying mantis, poisonous moth, lemur, and bat, these “Angels of Death” appear to be a floating cloak until they are close enough to lay their tiny hand on the shoulder of their victims. They secrete a toxin that both placates and drains their victim of energy until their heart fails to beat any longer. Poisonous. Not edible. N/A HP.

Instead of having a combat attack, Grim Reapers have a non-combat dice roll that their victims must use to escape the Reaper's grasp.


Scorpion Mites

For description, see above: (Scorpion Mites)

In-Game Activity

  • Shrol and Yaron Raidan were simultaneously assaulted by a nest of ten scorpion mites. The insects retreated when several had been killed and Yaron neared death, but this left them vulnerable to attacks from other tributes.


Hellcats

Though the name "Hellcat" was an attempt by the creating scientists to pull from the wild popularity of their canine counterparts, this feline certainly does look like a beast straight out of hell. With DNA borrowed from tigers, lions, and the extinct saber-toothed cats, this felid has a luxurious orange coat with black-maned males. Bred for aesthetic reasons as well as for the agility that their hound counterparts lack, Hellcats have eyes that span from amber to flame in color, ringed by a dark circle of black, as well as eight-inch fangs that protrude from their mouths at all times. These cats are excellent climbers and battle strategists; additionally, they have a great sense of smell, though not to the degree of the hound version. Not poisonous. Not edible. 35 HP.


Macromantula

The intent was to create a larger species of spider, one that would spin thicker, stronger silk that could be used by the Capitol for various purposes. Capitol scientists were able to achieve this with the genes of a normal tarantula and some growth hormone; however, rather than the house cat-sized spider they’d been aiming for, they’d ended up with a massive brute of an arachnid, as tall as a small elephant with a legspan of over ten feet. These beasts were untamable; they would encase their caregivers in thick webs of silk, then inject their lethal poison into their bloodstream, killing them within the hour. After seeing how serious the problem was, the Capitolites decided that these creations could not be allowed to live; they managed to kill most, but some of the Macromantulas escaped into the wild, and continue to multiply deep within the darkest forests of Panem. Poisonous. Not edible. 30 HP.

In-Game Activity

  • Fought Yaron Raidan on Day 4, though it did not poison her before it died.


Sphinx

For description, see above: (Sphinx)

In-Game Activity

  • On Day 7, Reyes Moreno was confronted by a Sphinx that had a riddle around its neck. He successfully solved it, and managed to avoid being torn limb from limb.


Jack Rattler

This mixture of jack rabbit and rattlesnake was used primarily to distract rebels; Capitol soldiers would let one loose across a rebel’s path, so that its uncanny rattling sound would serve as an ample diversion, allowing the Capitolites to swiftly capture or kill the enemy. This worked for quite some time, until word of the rattling rabbit and the misfortune it brought passed around the rebels, and it became common knowledge that if you heard its telltale rattling, do not investigate; instead, keep on alert and run in the opposite direction as fast as possible. Frustrated with their failure, the Capitolites gave up on the creatures and allowed them to run amok in the wild as they pleased, and soon it was not uncommon to spot a rabbit with the tail of a rattlesnake in some of the warmer district climates. Don’t get too close, though; its snake genes give the Jack Rattler a pair of pointy, poisonous fangs and a bite that brings quick death. Poisonous. Not edible. 12 HP.


Whip-Horned Buffalo

The Capitol scientists intended to create a breed of animals for riding that had the capacity to pick items up off of the ground while the animal’s jockey was still mounted. They initially intended to use horses, though the equine heads proved too narrow to support the pair of monkey tails added, so the Capitol settled on buffalo instead. The Whip-Horned Buffalo looks much like its American counterpart, the primary difference being the long tails that start at the base of each horn. It is slightly larger than the average buffalo, and those not born in captivity are temperamental, easily aggravated, and impossible to tame. It uses its extra tails as weapons, in addition to its horns and hooves. Not poisonous. Not edible. 35 HP.

In-Game Activity

  • Fought and nearly killed Fledger Rells while he was stuck in the quicksand on Day 3.


Latch Crabs

For description, see above: (Latch Crabs)

In-Game Activity

  • On Day 4, Avon Lightwood's right bicep was snared by a latch crab; she opted to amputate the arm.
  • The following day, by a stroke of awful luck, Avon was latched for a second time, this time on her leg.


Stegosaurus

It was only a matter of time before the Capitol discovered how to clone dinosaurs from the DNA of insects preserved in amber; to begin with, only a few of these creatures were created, and the Stegosaurus was one of the first. It is very much like its extinct counterpart, with the only exception being its smaller size; rather than stretching to 30 feet, the Capitol’s Stegosaurus is only 15 feet long from its head to the tip of its tail. Other than that, it is much the same, with two rows of spikes down its back, ending in a tail of deadly spines that could easily decapitate a human with one swipe. The Capitol’s dinosaurs did not initially serve a purpose; however, once the Hunger Games began, it was decided that perhaps they could be used in future arenas to give the Not poisonous. Not edible. 60 HP.

In-Game Activity


Spitting Raptor

As a larger number of mutts than expected indicate, oftentimes the grotesquely Frankenstinian hybrid animals the Capitol sics on tributes are the result of a miscommunication, and the Spitting Raptor is a prime example. The Gamemaker who ordered this muttation had somehow envisioned a style of spitting lizard, hoping the scientists could resurrect some ancient creature like they did for the stegosaurus. The scientist, however, thought the Gamemaker was referring to the large birds of prey — a reasonable assumption, considering raptors’ fierce talons and predatory instinct — and simply borrowed glands from venom-spitting snakes, creating a dive-bombing, poisonous hunter bird. Poisonous. Not edible. 20 HP.


Spore Slugs

For description, see above: (Spore Slugs)

In-Game Activity

  • Shrol Raidan came into contact with Spore Slugs on Day 2. His sight was spared when his sister assaulted him with antivenom, circumventing the "no alliances" quell twist.


Armored Sloths

The sad thing about the Armored Sloth is that it actually works exactly like it's designed to. Why on earth the Capitol scientists wanted to combine two of the slowest creatures is beyond anyone, but it does its job: that is, it drops out of trees and onto the heads of whoever is passing by below. Their shells and tough, scaly skin protect the Armored Sloths as they fall and their sharp claws make a good defense once they are on the ground. The trouble is, the sloths are exceedingly slow and can only make one attack in the time most other creatures make two. Not poisonous. Not edible. 55 HP.


Brewbird

Created on a bet, the Brewbird was designed to ferment grapes into wine. This vibrant, flightless bird gets most of its genetic material from the peacock, though flamingo DNA makes the Brewbird slightly larger and gives them longer legs than than their non-mutated counterparts. The birds’ feathers take on the color of their diet, so most range from a wine-red to deep purple, though some are golden or light green from eating different varieties of grapes. Brewbirds live solely off of grapes, which are either directed to the stomach to be digested or to a separate organ where specialized enzymes derived from yeast rapidly ferment the grapes into wine. When completed, this is thrown back up. Most Brewbirds are trained to deposit their wine into a bucket or jug, and will do so if one is available. Not poisonous. Not Edible. 20 HP.


In-Game Activity


Grapemaker

The same scientist who created the Brewbird decided to open a vineyard that would run itself, using his creation as the help. However, the fermenting birds did not distinguish between good grapes and rotten ones, which resulted in the creation of very disgusting wine. Rather than give in and hire human help, the scientist developed another creature: the Grapemarker. These mutts are a mix of humming bird and dart frog that flit from vine to vine, injecting all of the bad grapes with venom that the Brewbirds can detect. However, the Grapemarkers grew very protective of the vines where they make their nests, and will viciously attack anyone who comes near, dive-bombing and attacking viciously with their beaks. Poisonous. Not edible. 10 HP.


Tumnus

For description, see above: (Tumnus)

In-Game Activity

  • On Day 6, Reyes Moreno had a hatchet eaten by a Tumnus in the gemstone pit.


Carrolpillar

This unusual variety of caterpillar, unlike most of its counterparts, spends its entire life slowly smouldering, rather than working towards metamorphosis into a butterfly. The Carrolpillar is a vibrant blue, and its four-inch body houses a variety of chemicals, including several necessary for a combustion reaction that one kamikaze insect uses as a very effective defense mechanism when it feels that the Carrollpillar colony is threatened. Carrollpillars burn up stores of toxins in their bodies, which produce a broad spectrum of unpleasant effects in their victims, spanning from severe hallucinations to seizures or cardiac arrest. Poisonous. Not edible. N/A HP.

Instead of having a combat attack, Carrolpillars have a non-combat dice roll that is used to determine the effect that they have on their victims.


Hoarders

The gemstone miners of District One requested that the Capitol create a mutt to make their jobs easier, and so the Capitol scientists created the Hoarder, a burrowing animal with a mix of weasel and mole genes that had an eye for shiny things, particularly precious gems. Mining teams would receive their Hoarder - careful to keep it in a cage until it was needed, because they bite - and descend into the depths of the earth and release it to do its job. At first, they seemed to be an invaluable creation - however, it soon became clear that a Hoarder bite was exceedingly poisonous, possibly due to an unintentional addition of viper genes during the muttation’s creation. In addition, the creatures would not return the gems it found to the miners; instead, they would hoard them, earning their name. Immediately the production of these animals were called off, and it was decided that the remaining Hoarders would be an excellent addition to Hunger Games arenas, burrowing tunnels beneath the ground, searching for precious stones and occasionally coming up to nick a tribute’s district token for its collection and give him a sharp, lethal bite for good measure. Poisonous. Not edible. 10 HP.


Swallowfish

During the dark days, the rebels had a tendency to make their encampments near water. Because of this, Capitol scientists created the Swallowfish, a two-foot-long mutt with the combined genes of a gator and a piranha that had the capacity to swallow practically anything - namely invaluable rebel plans - and return it to Capitol spies waiting nearby. The main problem, though, was that the creatures would not consent to spitting whatever-it-was back out; the rebel plans would remain inside the chamber in the stomach of the Swallowfish unless surgically removed. Nowadays, the Swallowfish can be found in any body of water, large or small. The scaly, four-legged creature enjoys sneaking up on unwary beach-goers and gobbling up their belongings - and maybe their fingers, too, as an added bonus. Not poisonous. Not edible. 15 HP.


Digitamoles

For description, see above: (Digitamoles)

In-Game Activity


Honey Badger

This Capitol creation is the embodiment of the word fierce. Though developed to handle insects — particularly raiding beehives for honey (hence the name) and demolishing Tracker Jacker nests — this nasty creature has no qualms about starting fights; in fact, it has no regard for any other animal whatsoever and will prey on just about anything it can get its giant claws on. Perhaps one of the most fearless animals ever to exist, particularly considering its relatively small size of roughly three feet in length, the Honey Badger doesn't seem to be fazed by the venom of any creature it encounters, be they snakes or Tracker Jackers or other insects. Honey Badgers are quite territorial and will attack without being provoked — though make no mistake, they will never feel threatened. Not poisonous. Not edible. 25 HP.


Unused Recycled Muttations

Several recycled muttations were included in the 60th Arena but were not implemented by the Gamemakers:

61st Hunger Games

Kraken

No longer merely the stuff of legends, the Kraken was created by madcap Capitol scientists solely for recreational purposes; they wanted to see if they could legitimately succeed in bringing the mythological beast to life. The project was completed in an underwater laboratory off the coast of District Four; it took over two years, but eventually a mixture of the genes of a colossal squid, an octopus, a spider crab, and a whole lot of growth hormone produced a massive ocean creature unlike any other: the Kraken. For years it was held in a tank as Capitol scientists tried to determine a use for it, but when the 61st arena plans were presented, they knew it was time to put their monster to use. Tributes crossing the ocean, beware; contrary to popular belief, this beast is not immortal, but it would take a whole lot of daring strength and innate skill to kill it. Not poisonous. Not edible. 70 HP.


In-Game Activity

  • The tributes were threatened with the prospect of fighting the Kraken should they fail to show up at the feast. As a result, Jana Hale and Cyrus Malloc were dragged into the ocean and forced to fight the beast. Cyrus died in the process, but Jana was able to defeat the sea monster.


Suction Stars

The Capitol intended to genetically alter sea stars by injecting a chemical that would make them bio-luminescent, so that they could stick onto rebels attempting to make an escape through bodies of water and make them glow in the dark. Scientists managed to successfully increase the sea stars' power of suction, so that they could not be removed by any means that were not surgical, but try as they might, no chemical would make them glow. Frustrated and unable to find a use for extremely sticky sea stars that didn't glow, the Capitol released them into the ocean, where they multiplied. To this day, Suction Stars line the coast of District Four, and the Gamemakers decided to transport some to the 61st arena to have a little fun with the tributes. Not poisonous. Not edible. N/A HP.

A non-combat dice roll for Suction Stars is used to determine the location on their victim's body where they are stuck..


In-Game Activity

  • At the beginning of the Games, three Suction Stars latched on to Klaus Goravich, including one that stuck to his face.


Crococonda

For description, see above: (Crococonda)

In-Game Activity

  • On the 6th day, a Crococonda that had swallowed an alarm clock fought and nearly defeated Stark Harper.


Ghull

For description, see above: (Ghull)

In-Game Activity


Hellcats

For description, see above: (Hellcats)

In-Game Activity

  • A single Hellcat attacked and was defeated by Jana Hale on Day 3.


Sphinx

For description, see above: (Sphinx)

In-Game Activity


Latch Crabs

For description, see above: (Latch Crabs)

In-Game Activity

  • The shrapnel from a Latch Crab resulted in the death of Pandora Woodards on Day 4.


Contest Winners

Silver Sirens

Created by Pthalorarity

These seafaring demons were originally engineered to lure out any refugees that may be attempting an escape by sea. At the time people were being boated halfway to an offset island at night, and they would swim the rest of the way, guided to the island by the songs of whales that would pass through the waters. The Capitol caught wind of this little operation however, and in an act of cruelty, before bombing the island and its inhabitants, they created what would become commonly known as Silver Sirens. By integrating DNA of a beluga whale into a manta ray, they were able to give a species of ray the ability to create the same alluring songs. However, neither species was vicious enough to pose a threat to the swimming rebels, so further altercations needed to be made. By adding the venomous two-stinger tail of the whip-tailed stingray, the muttation was given a deadly weapon to wield. Additionally the creature was designed to exude more predatorial instincts to that its cousin, the shark. Given the already highly intellectual abilities of the manta ray, the engineered version of this creature made for a deadly encounter as it will purposefully use its soothing melodies to lure in its victims. Poisonous. Not edible. 25 HP.


In-Game Activity

  • A Silver Siren was responsible for the death of Jana Hale on Day 6.


Pyrates

Created by Axiom

These crab-like creatures were originally used to steal valuable documents, artifacts, etc. from the rebelling Districts. Though quite large, about a foot tall and two feet across, they are quite fast and nimble, especially their claws/pincers, which can snatch an object in an blink of an eye. They are encased in a hard exoskeleton, except for its underside, which is its weak spot. Scurrying about on six legs, these creatures hide in the sand, until they sense a human worthy of looting. They love to plunder objects from humans, especially shiny weapons. If caught, Pyrates will not be afraid to use its razor-sharp pincers to defend its loot. They often attack in pairs. Poisonous. Not edible. 15 HP.


In-Game Activity

  • Two Pyrates attacked Haff Ferde on Day 2. One of them killed him instantly.


Chickunk

Created by Sheena

A combination of a chicken and a skunk (of all things), a chickunk was designed by the Capitol to trick deserters; the pleasant appearance of a prairie bird would cause an individual to try and kill it, but the spray that it emmitted (as a skunk would emit its spray) in self-defense would then paralyze its attacker. When this was done, a tracker chip within the animal would alert the authorities. This allowed the Capitol to easily track down their criminals. The one flaw with the tracking system was that it went off whenever a chickunk would spray anything, which meant a lot of wasted time and money. Eventually, the Capitol no longer found these creatures useful and took them all out of the wild. However, some had reproduced before their capture, leaving a small population around Panem that was untraceable. They are very rare. The chickunks have all of the features of a chicken and are very similar in size. However, they have the colouring and markings of a skunk (black with two white stripes down their feathered backs). They're rather shy creatures and scare very easily, causing paralysis quickly and often. The spray is strong enough to knock a full-grown male out for a complete 24-hour period, but cannot kill. Poisonous. Edible (Small Game). 10 HP.

In addition to having a combat attack, Chickunk have a non-combat dice roll that they may use on their victims.


Sea Cobran

Credit to Arx

The Seacobran is a Sea Snake/Cobra/Chameleon breed mix. Developed during the dark ages, it was designed as a super vicious and venomous amphibious species. By placing the new species along the coastline, the new species would begin to thrive and slowly move inland and become quite the weapon on beaches, in the ocean, and even in desert areas and woods. The snake is not the most subtle, with blue and black stripes along it's body and a crown on it's head, but with the ability to blend into it's surroundings, it is easy to miss just before stepping on it. It isn't very large or lengthy, but it packs a punch when it comes to it's bite. The bite and venom can cause powerful hallucinations and massive headaches as well as nausea and loss of limb control. The mouth is also specifically engineered so that there is as much bleeding as possible. Poisonous. Not edible. 9 HP.


In-Game Activity



Unused Recycled Muttations

Multiple recycled muttations were included in the 61st Arena but were not implemented by the Gamemakers:

62nd Hunger Games

Spitting Raptor

For description, see above: (Spitting Raptor)


In-Game Activity

  • Attacked Alaska Putley, Curtis Grant, Bran Wolfe on Day 3

Sphinx

For description, see above: (Sphinx)


In-Game Activity

  • Attacked Demeter Glory, Heather Elliot, Ailis Cooper on Day 3

Hippocampi

The Hippocampi looks and acts just as its ancient counterpart - with the body of a horse and the tail of a fish, this muttation swims around the various waterways ready to use its forehooves to pound in any prey. The Hippocampi is a very adamant and aggressive force, and can't be taken down easy. The Capitol placed them along the oceans of Panem to stop anyone trying to escape with a nice hoove through their boat. Sinking sailors all around. They always travel alone.

18 hp. Not poisonous. Edible. Classified as large game.


In-Game Activity Unused.

Cerberus

Although Hellhounds still wreak havoc, they do nothing in comparison to the great beast that is Cerberus. The Gamemakers though the Hellhounds were too common and needed to be vamped up. Thus the Cerberus was born. Twice the size of a normal Hellhound and with three vicious heads, this beast roams the land not looking for easy prey but large groups to tear apart. And with three heads, the dog can attack three times during the time it takes one Tribute to attack. Cerberus certainly is a force to be reckoned with.

40 hp. Not edible. Not poisonous.


In-Game Activity

  • Attacked Damion Winters, Phyllis Roman, Riker Mills on Day 2
  • Attacked Kiera Dempsey, Peridot Myler, Aria Wolfe, Wednesdae Drummond on Day 3

Mormo

A small, wraith-like flying cat that wears a cloak of mist. This mutt was originally developed as a pet for a wealthy Capitol resident, before it became much too creepy for her to handle. After turning the mutt over to the Gamemakers, they made a few tweaks, including adding a vein of poison to its kitty claws. This is a quiet mutt, nearly silent in its attacks, except for the occasional hiss.

8 hp. Edible. Poisonous. Classified as small game.


In-Game Activity Unused.

Harpies

The Capitol really outdid itself with this muttation. With the naked upper torso of a gorilla affixed to the legs and wings of a bird, this beast can be quite elegant. The Harpies were originally developed to be companions for older Capitol men. It took a few deaths before the muttation engineers realized that the Harpies were better off contained to an arena. There is a certain femininity to a Harpy’s movements, a sly batting of her eyelashes just before she attacks, a proud fluttering of her wings before she swoops in on her prey. But don't be fooled; this is one twitchy, screechy critter who loves to use her knife-like talons to scratch up her prey before she eats his innards.

15 hp. +5 HP against male tributes. Not edible. Not poisonous.


In-Game Activity

  • Attacked Bran Wolfe, Curtis Grant, Alaska Putley, Ellea Banks on Day 2

Contest Winners

Owl of Athena

Created by {Rook}

Originally named Password Owls, these mutts were designed by the Capitol to guard checkpoints - Only people with the right answers could enter safe-houses or pass gates. Obviously people on the side of the Capitol would know the word to pass, whilst it would be more difficult for the enemy. The Owl of Athena is a bird that is twice the size of a usual owl and has talons that rival an eagle's. It is able to speak, or transmit words from a superior power. It appreciates the knowledge of Tributes, and lays down a series of questions or riddles to prove worth. If answered incorrectly, the Owl of Athena will frenzy, attacking anything near it.

12 hp. Edible. Not poisonous. Classified as small game.


In-Game Activity Unused.

Scyther

Created by {Cass}

This mutt is rather small, they hunt in packs of around two or three at a time, they prefer to live in open areas, where they can burrow under the ground. The perfect climate for them would be the Asphodel Meadows as well as the Lotus field. They are around the size of a young a mole, but from the size the comparison stops. They have scales like a serpent, and two short arms that jut out from their sides that help propel them forwards when they are digging and travelling on the land, they have no eyes and instead to large open nostrils on their forehead. They were created by the Capitolites at first to be sent beneath the district 11 crops. At first before the rebellion they were simply used to help the crops grow, removing unwanted pests from beneath the soil, and helping the crops flourish. Once the rebellion began they were transformed to destroy the crops and on occasions to even attack citizens. Becuase of their long sharp teeth and able bodies digging through the soil to find prey was simple for them, besides who would expect them to jump out and at you from right under your feet?

6 HP each. Edible. Not poisonous. Classified as small game.

In-Game Activity

  • Attacked Naveen Casovnik on Day 2.

Empusae

Created by {Lyrics}

Winged monkeys with sharp talons, originally created to scare District 7 rebels by swooping from the trees. They can't fly very high or for a prolonged time, but they've got a wicked screech that can be heard within a 2-kilometre radius. They're usually not that aggressive, but their hard skin is almost impenetrable and those claws can cause fatal lacerations. They have a main breeding ground in the statue garden in the Underworld, and if you venture too close, they become very territorial. Their main form of attack is swooping, which leaves it's victims with terrible head injuries.

15 hp. Edible. Not poisonous. Classified as large game.

In-Game Activity

  • Attacked Naveen Casovnik on Day 6.

Stymphalain

created by {Arx}

A cross between and albatross, a porcupine, and an armadillo, this species of bird was something the people of the Capitol hoped would help them terrorize rebels quite easily. These large birds did not only eat all of the rebels' food supply, they also ate them alive and poisoned much of their fields with their toxic waste. This bird has highly armored skin (from the armadillo) and the ability to shoot sharp feathers (from the porcupine) and the regular flying capabilities of the albatross. This bird was completely killed off after the Dark Days, but the Capitol kept the DNA. Later, when ideas for the 62nd games were being tossed around, they decided to use the extinct species. 18 HP. Not edible. Poisonous.

In-Game Activity

  • Attacked Damion Winters, Phyllis Roman, Riker Mills, Naveen Casovnik on Day 3

Unused Recycled Muttations

Multiple recycled muttations were included in the 62nd Arena but were not implemented by the Gamemakers:

63rd Hunger Games

Dart Jaguar

Like many Capitol experiments, these beautiful mixes of jaguar and poison dart frog didn’t turn out the way they were supposed to. The idea was to create huge cats that could not only rip rebels to pieces, but also poison anyone who attempted to fight back. Unfortunately, no way could be found to make the cats excrete poison; the meat is inedible, and you’d better stay away from their bodily fluids, but their skin is safe to touch. They also lost the advantage of the jaguar’s camouflage; though their base coat is still tan, their spots have taken on the brilliant jewel-like colors of the frogs, making them gorgeous but easy to spot. Simple external contact with their poison is enough to paralyze any tribute for several hours, and if it gets into your body, a painful death will follow within half an hour. (You probably won't make it that long, though, because most victims get torn apart and eaten long before that.) Poisonous - YES, Edible - NO, 30 HP.

In-Game Activity

  • The thing it did

Pitfall Lizard

Parts lizard, snake, and some trapdoor spider, this grotesque beast was originally designed to take out supply roads and other paths frequented by rebels. They were designed to dig networks of tunnels and caves under the specified area so it would collapse when enough weight was placed on it and perhaps kill the rebels involved with its lethal venom. However, these Lizards were deemed inefficient, given that their "traps" so to speak — nearly 25 feet deep, wide holes about two feet from the surface of the ground — did not always collapse, were not always dug in the right place, and were not always inhabited by a Pitfall Lizard to finish off any unfortunate being trapped. Like many of the muttations, the project was abandoned — however, few of the Lizards were actually found by the retrieval squads. These are completely inedible — even their bright orange eggs are poisonous. If you manage to get bitten, you have about three hours to live. Poisonous - YES, Edible - NO, 30 HP

In-Game Activity

  • The thing it did

Cave Rats

Many people will tell you that bats are nothing more than rats with wings. These mutts give truth to that statement. Originally developed to light the way underground so Capitol operatives didn’t have to carry lights with them, these rodents combine the hardiness and dexterity of rats with bats’ wings, and their tail is bioluminescent (courtesy of firefly genes). They are exceedingly stupid, however, and could not be trained, so the Capitol gave up on them and left them to the caves. They were actually meant to be cleared out of the Arena, but they’re a pain to dig out of their crevices when they don’t want to be found, so the Gamemakers threw up their hands and said to leave them. It’s not like they’re very useful anyway. Poisonous - NO, Edible - NO, 5 HP

In-Game Activity

  • The thing it did

Tree Rabbits

Surprises of surprises, here we actually have a mutt that did what it was supposed to. These critters were bred as convenient food sources, and have done a phenominal job of living up to their expectations. Mostly rabbit, but with wings and hollow bones from the blended DNA of several birds, they live in or under trees. They are completely docile, allowing their breeders to kill them without fuss. However, their breeders must all but hand-raise them, as it takes some time for them to become accustomed enough to someone to allow close approach. When faced with strangers, especially loud ones, they are easily scared and will run or take flight, whichever gets them away faster. Poisonous - NO, Edible - YES Small Game, 0 HP

In-Game Activity

  • The thing it did

Sabertooth Bat

At first glance, Sabertooth Bats appear to be regular bats. They come in various shades of black, brown, gray, and even reddish-orange, and dwell in similar types of places. If you saw one flying at you, though, the difference between the two species would be immediately apparent: protruding out of the mouths' of these Capitol muttations are two poisonous fangs that grow up to six inches in length. The Capitol combined the genes of large fruit bats, long extinct Sabertooth Tigers, and even a particularly venomous species of viper to create a creature with a wingspan of up to 6 feet with superior night vision, perfect for tracking rebels who may try to run under the cover of night. Their one weakness, though, is that somewhere in the mix they acquired glowing eyes; if you spot a luminous pair of orbs in the darkness, you may just have a chance to escape. Poisonous - YES, Edible - NO, 8 HP

In-Game Activity

  • The thing it did

Tent-Making Anteater

Despite their name, these mutations actually owe more to bats’ DNA than giant anteaters’. With bodies that are four to five feet long and wingspans to match, they look formidable. However, since their only real use was to build shelter for Capitol forces, they were specifically designed to be as neutral as possible. This is the primary reason for using anteater material; the bats’ upper and lower jaw are fused into an anteater’s long, thin tube, restricting them to a diet of ants, termites, and the like. Their introduction to the Arena has little to do with fighting, and much more to do with the fact that they are fascinated by makeshift shelters and have a tendency to get so enthusiastic in examining tributes’ housing that they collapse it on the tribute. That said, they will attack if they deem it necessary, and those large claws pack a nasty punch. Poisonous - NO, Edible - NO, 20 HP

In-Game Activity

  • The thing it did

Next Mutt

Contest Winners

Kodoma

Created by {Stare} If one did not know better, they would think the Kodoma a ghost. The creature moves in absolute silence, with a body that looks somewhat similar to a human's in that it stands upright and have two arms and two legs. The similarities stop there, though, for this particular mutt has a wide, round abdomen, no fingers or toes, and an oval head with two dark eyes and an equally dark mouth, so that the three features can barely be distinguished from each other. The rest of its body is opalescent, smooth, and free of even the slightest feature, and it's tiny, maybe a foot and a half tall at most. The Kodama are generally a puzzling creature. Unlike most mutts, they were created to cheer up people in the Capitol who were old, sick, or depressed, meant to be a kind of therapy. Their behavior didn't exactly go as planned, though - the creatures would often just stand there, making an occasional call that sounded high pitched and distant. They amused patients, however, and were therefore kept. In the Arena, they have been known to be actually helpful. They travel in packs and often do little more than watch tributes with their wide eyes and bring them food. Still, their presence has been known to be greatly calming to many, even the unlucky teenagers slated for almost certain death. Poisonous - NO, Edible - NO, 0 HP

In-Game Activity

  • The thing it did

Ahuizotl (Water Mongrel)

Created by {Lei} The Ahuizotl were developed by the Capitol as a means to keep the Avoxes that work beneath the streets in the intricate network of sewers from wandering too far from their stations, as well as to keep rebels from entering the Capitol through the underground maze. A cross between a dog and an over-sized otter, the Ahuizotl can stand up to three and a half feet tall with slick, rubbery fur and black, bottomless eyes. It possesses webbed feet that help propel it through the water as well as a dog-like snout set with several rows of straight, sharp teeth similar to that of a piranha's. It's not the teeth and claws you have to look out for, though - the real threat is in the large, clawed hand at the end of its tail, which it uses to latch on to its victims and drag them to a watery grave. Victims of the Ahuizotl are usually found intact but missing bits of their flesh as well as their nails, eyes, and teeth. They're rather picky eaters. Poisonous - NO, Edible YES Large Game, 25 HP

In-Game Activity

  • The thing it did

Chupacabra

Created by {Kay} A mutt experiment gone horribly wrong, the Chupacabra was always intended to be used in the Games. It just wasn't intended to be quite so horrific. This creature stands at 3" maximum, with oval-shaped pure obsidian eyes, a plume of razor-sharp spines over its head and back, a thick tail and reptilian skin. It walks upright like a human, but its humanity ends there. Evidence of the Chupacabra can be seen throughout the arena, as it always dismembers its kills, leaving the majority of the carcass behind to mark its territory. If the Chupacabra is released, the Gamemakers will be watching it very closely, in order to whisk the bodies of fallen tributes away before it can use them as territory markers. Poisonous - NO, Edible - NO, 30 HP

In-Game Activity

  • The Thing it did

Cipactli

Created by {Chaos} In true Capitol form, this beast was never meant to become what it is today. This little crocodile started out as a potential scientific breakthrough - what if it was possible to regenerate tissue into specific organs? They kept it in a little watery tub deep in one of their laboratories, separated from others, and initial signs were promising. Cutting off part of its tail resulted in it growing back, albeit stunted. Yanking teeth saw them returning. But, as most scientists do, they grew bored with the predictable results and decided to try something entirely different; splicing it with foreign DNA and seeing what the results would be. Unfortunately, it didn't work out too well. Its tail grew wider and more fish-like, gills sprouted upon the sides of its neck, and the webs between its hands increased for silent water movement. The strangest - and perhaps most terrifying - problem was that it grew mouths upon every joint of its body with the same rows of razor-sharp teeth to compensate for its now unsatiable appetite. They had to try and dispose of it because it was then deemed too dangerous with its intimidating size and unpredictable temper... what better place than a waterlogged arena? Poisonous - NO, Edible - YES Large Game, 30 HP

In-Game Activity

  • The thing it did

Unused Recycled Muttations

Multiple recycled muttations were included in the 63rd Arena but were not implemented by the Gamemakers:


64th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 64th Arena but were not implemented by the Gamemakers:


65th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 65th Arena but were not implemented by the Gamemakers:


66th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 66th Arena but were not implemented by the Gamemakers:


67th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 67th Arena but were not implemented by the Gamemakers:

68th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 68th Arena but were not implemented by the Gamemakers:

69th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 69th Arena but were not implemented by the Gamemakers:

70th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 70th Arena but were not implemented by the Gamemakers:

71st Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 71st Arena but were not implemented by the Gamemakers:

72nd Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 72nd Arena but were not implemented by the Gamemakers:

73rd Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 73rd Arena but were not implemented by the Gamemakers:

74th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 74th Arena but were not implemented by the Gamemakers:

75th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 75th Arena but were not implemented by the Gamemakers:

76th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 76th Arena but were not implemented by the Gamemakers:

77th Hunger Games

Mutt Name

mutt description Poisonous? Edible? X HP.


In-Game Activity

  • The thing it did


Next Mutt

Contest Winners

mutt name

Created by {creator}


Unused Recycled Muttations

Multiple recycled muttations were included in the 77th Arena but were not implemented by the Gamemakers: